Version 0.2.5 – itch.io online co-op


Online co-op with itch.io versions is now available.

Still working through other bugs and features. More to come!

– Chris


VERSION 0.2.5 CHANGELOG

SAVED GAMES

IMPROVED WRITING SAVED GAMES:

  • Write times for large dungeons now takes ~1 second, rather than several seconds.
  • Reduced file size for large dungeons by ~50%.
  • Greatly reduced RAM usage when saving.

FOR FILE SIZE AND MEMORY PERFORMANCE, OLD ROOMS ARE NOW "VACUUMED" WHEN THE GAME IS SAVED:

  • After reaching Room 12 or higher, rooms from ten rooms prior now become closed off.
  • Old rooms, excluding the home room, have most of their data stripped.
  • The western door from ten rooms prior becomes closed and permanently locked, since the preceding room is no longer usable.
  • The home room is left intact, though its eastern door becomes permanently locked once Room 1 is vacuumed.

ONLINE CO-OP

ITCH.IO:

  • Enabled online co-op for itch.io versions.
  • Online games are cross-compatible with both Steam and itch.io clients.
  • A special itch.io login key is required to play online.

LOADING SAVED GAMES:

  • Fixed an issue of not being able to rejoin a loaded game. Account-matching is now improved between server and client, rather than relying on info stored in client's LocalSettings.ini file.
  • Fixed an issue where loading a saved game would not have its internal ID be reassigned on the server.

POISON:

  • Fixed issue where poison ticks would not hurt enemies. Poison ticks now hurt enemies as expected.

OTHER FIXES:

  • Fixed a timing issue where kitten-rescuing cutscenes could start if kitten had been slain.
  • Fixed an item network error during room transitions.
  • Fixed connection issues with long player names.
  • Addressed errors that could happen when returning to the home room at the end of a run.
  • Addressed errors that could happen if players disconnected during the home room cutscene.
  • Improved server debug logging.
  • Improved server directory integrity checks.

OTHER FIXES & IMPROVEMENTS

INPUT PROMPTS:

  • Improved text contrast and visibility.
  • Added clipboard paste support – Ctrl+V on Windows and Linux; Cmd+V on macOS.

SIMPLIFIED CHINESE:

  • Fixed incorrect string for Modifier_ExtraCritDamage.

SPANISH:

  • Rarity 4: Renamed Legendario to Épico.
  • Renamed Catbeast to Bestia Felina.
  • Renamed Bumerang to Bumeran.

OTHER FIXES:

  • Fixed an error with low-health text during game over sequence.
  • Fixed an error when trying to click debug log file shortcut.

Files

Tallowmere2_v0.2.5_Win64.zip 145 MB
Mar 16, 2021
Tallowmere2_v0.2.5_Mac64.zip 145 MB
Mar 16, 2021
Tallowmere2_v0.2.5_Lin64.zip 148 MB
Mar 16, 2021

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