0.3.0a: Minor adjustments to Gold Find, Lightning mechanics, and Merchant item levels
Tallowmere 2: Curse of the Kittens » Devlog
GAMEPLAY ADJUSTMENTS
Gold Find:
- Bandit Trait: Increased amount from 5 to 10.
- Core Attribute: Increased cap from 50 to 60.
- Item Modifier: Increased max amount from 10 to 15.
- King's Marrow: Increased amount from 10 to 15.
Lightning Orb & Storm Cloud:
- Friendly lightning no longer causes friendly grenades to explode.
Storm Cloud:
- Now casts lightning even if overlapping a block, as long as player has line of sight to an enemy.
- Fixed an issue where lightning would inherit player's weapon element effects.
Merchant:
- Fixed an issue where the minimum possible item level was always 1, rather than increasing with the dungeon's progress.
- Fixed an issue where Luck was not applied when rolling item levels.
Files
Tallowmere2_v0.3.0a_Win64.zip 150 MB
Dec 24, 2021
Tallowmere2_v0.3.0a_Mac64.zip 149 MB
Dec 24, 2021
Tallowmere2_v0.3.0a_Lin64.zip 165 MB
Dec 24, 2021
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Tallowmere 2: Curse of the Kittens
Raise your shield. Again.
Status | Released |
Author | Chris McFarland |
Genre | Platformer, Action |
Tags | 2D, Cats, Co-op, Dungeon Crawler, Loot, Multiplayer, Roguelike, Roguelite, Singleplayer |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, Finnish, French, Korean, Portuguese (Brazil), Russian, Chinese (Simplified) |
Accessibility | Configurable controls |
More posts
- 0.4.0f: Small patchOct 24, 2023
- 0.4.0e: Menu fixes + Android controller improvementsOct 15, 2023
- 0.4.0d: Fixes and improvementsSep 20, 2023
- 0.4.0a: Fixes and improvementsAug 17, 2023
- 0.4: New game modes, difficulty optionsAug 14, 2023
- 0.3.7n: A few Android button optionsJan 24, 2023
- 0.3.7i: Custom GamepadsJan 02, 2023
- 0.3.7g: Further fixesNov 25, 2022
- 0.3.7f: Crash fix for ZaeriesNov 25, 2022
- 0.3.7d: Bug fixes, performance improvements, and a health updateNov 20, 2022
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