0.3.6a: Stability improvements
Tallowmere 2: Curse of the Kittens » Devlog
FIXES & IMPROVEMENTS
GAMEPLAY:
- Fixed an issue where the Stone of Diashan could appear multiple times in a room.
ONLINE CO-OP:
- Improved flow when loading a saved game that is already running on a server. The client now gracefully connects to the game automatically, rather than being disconnected.
- Fixed an error that could cause servers to become unstable.
- Repeated errors now cause the server to crash, rather than filling up the hard drive with ginormous log files.
- Improved handling of errors and alerts if network connections fail.
- Fixed an issue of being unable to load saved games from a server.
Files
Tallowmere2_v0.3.6a_Win64.zip 156 MB
Sep 14, 2022
Tallowmere2_v0.3.6a_Mac64.zip 154 MB
Sep 14, 2022
Tallowmere2_v0.3.6a_Lin64.zip 156 MB
Sep 14, 2022
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Tallowmere 2: Curse of the Kittens
Raise your shield. Again.
Status | Released |
Author | Chris McFarland |
Genre | Platformer, Action |
Tags | 2D, Cats, Co-op, Dungeon Crawler, Loot, Multiplayer, Roguelike, Roguelite, Singleplayer |
Languages | German, English, Spanish; Castilian, Spanish; Latin America, Finnish, French, Korean, Portuguese (Brazil), Russian, Chinese (Simplified) |
Accessibility | Configurable controls |
More posts
- 0.4.0f: Small patchOct 24, 2023
- 0.4.0e: Menu fixes + Android controller improvementsOct 15, 2023
- 0.4.0d: Fixes and improvementsSep 20, 2023
- 0.4.0a: Fixes and improvementsAug 17, 2023
- 0.4: New game modes, difficulty optionsAug 14, 2023
- 0.3.7n: A few Android button optionsJan 24, 2023
- 0.3.7i: Custom GamepadsJan 02, 2023
- 0.3.7g: Further fixesNov 25, 2022
- 0.3.7f: Crash fix for ZaeriesNov 25, 2022
- 0.3.7d: Bug fixes, performance improvements, and a health updateNov 20, 2022
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